How to use Blueprints
Here’s some key functionality for using Blueprints in Local.
Create a Blueprint
Turning a site into a Blueprint is easy, just follow these steps!
- Create a site in Local that includes everything you want in your Blueprint (e.g. themes, plugins, pages, etc.).
- Start the site you want to create a Blueprint from.
To start a site, click “Start site” in the top right corner of your site’s page or right-click the site’s name on the sidebar and click “Start site”.
- After the site is started, press the context menu (…) icon near the site name, or right-click the site’s name on the sidebar.
- Select “Save as Blueprint.”
- Name your Blueprint and press “Save.”
That’s it — you created a new Blueprint!
Create a site using a Blueprint
Here’s how to start a new site in Local from a Blueprint:
- Create a Blueprint from an existing site in Local with the steps from the “Create a Blueprint” section of this help doc.
- Click the plus in the bottom left to create a new site in Local.
- Select the “Create from a Blueprint” option.
- Select the Blueprint you want to use.
If the Atlas Add-On is enabled and you would like to start a site from the Atlas Blueprint, you can select that here.
- Finish going through the “Create a site” flow by naming your site and pressing “Create site”.
That’s it — your new site is ready to continue building!
Rename a Blueprint
To rename a Blueprint, navigate to the Blueprints tab and select the Blueprint you want to rename. Click the “Rename” button, edit the text, and click “Save.”
Delete a Blueprint
To delete a Blueprint, navigate to the Blueprints tab and press the delete button next to the Blueprint. A confirmation banner will appear where you can press “Yes, delete [Blueprint name]” or “Cancel.”
Access Blueprints on your local machine
Blueprints are stored with the rest of Local’s application data on your machine. This location varies by the operating system.
- For Mac users, this is typically located at the root directory under
~/Library/Application Support/Local/blueprints
. - For Windows users, blueprints will be located at
%APPDATA%/Roaming/Local/blueprints
.
FAQ
Can I edit my Blueprint after I create it?
Not at this time. Right now there’s only the ability to create, rename, and delete a Blueprint. To edit your Blueprint (like updating a theme), we recommend creating a site from the Blueprint you want to update, make any edits you want, and save the updates as a new Blueprint.
How do I navigate to the Blueprint files on my local machine?
Blueprints are stored with the rest of Local’s application data on your machine. This location varies by the operating system.
- For Mac users, this is typically located at the root directory under
~/Library/Application Support/Local/blueprints
. - For Windows users, blueprints will be located at
%APPDATA%/Roaming/Local/blueprints
.
Can I create my own Atlas Blueprint?
The Atlas Blueprint section will only contain pre-made Atlas Blueprints from our teams here at WP Engine (the company that owns Local). You can, however, create a site from an Atlas Blueprint, modify it as you’d like, and save that as a new Blueprint. That Blueprint will be saved to your “My Blueprints” section.
Looking for more Blueprints resources? Check out our other help docs: